
LordSlay Them
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.12.21 21:30:00 -
[1]
Originally by: Trent Nichols
A speed bonus for the Hel's fighters and bombers would be fitting though it would need a tracking bonus to go along with that.
That is a great idea for the Hel, I would like to 2nd that.
Banlish raised a question about reimbursing the current mom pilots, my advice, figure costs of current ship part being taken away and make it an insurance payout or refund thing come in the mail to the current pilot/owner of the ship. For those in build queue already I would say as soon as a Pilot gets in it after completion it should payout then.
It's great being Amarr isn't it.
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LordSlay Them
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.12.28 06:57:00 -
[2]
The real beauty here is that we all posted 900 questions and concerns, but bottom line none of our issues are really being addressed this is more hey the patch is done the way CCP wants it we will let you guess at the changes and occasionally tease you with some stats.
The people who pay the salaries of these game producers are telling you there is still a problem. CCP likes numbers i would draw pictures but the forums are limited, ok:
So moms post patch will still be at least 14 billion isk with your best mate building it for you.
Carriers under a bil, dreads 1.5 bil max?
You have established "SC" will do 2x the dmg of a dread with max skills... Ok so it should have really cool stuff like jump portals, or clone vats or some kind of extra battlefield perk?
nope, wont be able to triage, its dps is handicaped by its ability to go poof (seriously your going to tell me its got the EHP of a t2 thorax... these are supposed to cost 30-40 mil? and be all the dps of a 14 billion isk ship??
So no perks other than it does not have to siege, so that makes it worth about 3 to 3.5 billion in my math skills so far... But wait its got millions of EHP? So they are to be DPS sponge? Why would the bad guys shoot a Supercarrier when it obviously cant hurt their hostile cap fleet... Still at 3.5 maybe 4 bill just for the shiney EHP.
So 4 bil, ah the ECM Burst, lol, so a group of moms could be really annoying to a hostile cap fleet snipin yours because you and your mates could take turns jamming them, hope its a 10 hour battle because the cooldown is worse than the damn DD and im pretty sure the DD at least does dmg confirm that please?
So 4.25 bil with the lol burst... Expanded jump range i guess you could fuel pos's with it but rorq's are way cheaper and more cargo room so im not going to add value for that...
You dont want it to be a solo operator, you make it unable to deal damage in a capital engagement becuz bombers and smart bombs will eat your fighters. Oh and btw they can't heal others very well at all so thats out the window... So yea they are going to be solo gank ships becuz they will only be able to manage a couple targets at once. Not a capital fleet by any means...
You tell us you are giving this ship an intended role, please tell me in what fantasy Island of floating mountains and blue people 15 ft tall this ship would be useful in? I dont want any more stats, I want an honest answer of CCP's "role" for a ship taking all the modern day battlefield situations into account what purpose this 14 bil serves, becuz im still seeing 4.25 billion worth of ship.
Please do not take this as a rant, this is a real ingame perspective of what is going to happen if you release this ship as you see it now. Sig Image removed. The link is broken. Zymurgist
It's great being Amarr isn't it.
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